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Procedural Interior Rooms with Houdini & USD — Interior Design Pipeline Breakdown
A technical case study describing a USD-based pipeline for interior design, focused on parallel workflows, scene structure, asset reuse, and cross-DCC collaboration.
Pavel Zosim
Jan 173 min read


Video-to-Text Transcription Tool — Local Offline CLI Workflow
Local Video → Text Transcription Tool (Offline, GPU/CPU)
A small and practical tool that converts your video files into text directly on your machine — with no cloud services, no uploads, and no limits.
Pavel Zosim
Dec 4, 20252 min read


Image Compression & Resizing Tool
JackPressed - v1.0 is a Python-based image compression and resizing tool designed for efficiency and ease of use. It supports batch processing with multi-threading, smart alpha handling, and power-of-2 resizing, making it an essential tool for developers, designers, and content creators. Features ✨ 🖼️ PNG : Supports both oxipng (lossless) and pngquant (lossy) compression. 📸 JPEG : Custom quality mapping for optimal compression. Smart Processing Multi-threaded batch operat
Pavel Zosim
Feb 3, 20251 min read


Procedural environment creation houdini — chapter 1
Procedural environment creation in Houdini chapter 1 focusing on asset optimization, modular scene construction, and production-ready workflows.
Pavel Zosim
Jan 29, 20255 min read


Procedural Tire Generator – Scalable System Breakdown
A production-oriented breakdown of a procedural tire generator built on real-world automotive dimensions, demonstrating stable scaling, tread logic, and sidewall systems.
Pavel Zosim
Jan 12, 20253 min read


Houdini to After Effects Tool
This Houdini tool was built to export animation and data from Houdini into Adobe After Effects in a clean and predictable way. When working with simulations, procedural animations, or technical setups, it’s often necessary to bring motion data into compositing tools. Doing this manually or through ad-hoc scripts quickly becomes error-prone and hard to maintain. This tool provides a simple and structured way to export data from Houdini and reconstruct it inside After Effects,
Pavel Zosim
Dec 26, 20242 min read


Houdini Folder-Based File Importer Tool
Houdini tool for importing geometry files based on folder structure.
Pavel Zosim
Dec 18, 20242 min read


FX Flame simulation vertex animation
In this short video, I present a quick overview of the "Camp Fire" FX creation process using Vertex Animation techniques. I used Houdini 20.5 with Sparse Fire Simulation and upres techniques for Unreal Engine 5.4 with Lumen and Unity URP/HDRP 2022.3.4. Watch as I showcase key steps, including geometry preparation, loop animation, shader creation, and particle system building for sparks, hot air convection, and burnout sticks. Like this post? ( ´◔ ω◔`) ノシ Support: Buy Me a
Pavel Zosim
Oct 9, 20241 min read


Houdini Material Path Manager Tool for Consistent Material Paths
Houdini tool for generating clean and consistent material paths from string attributes in production pipelines.
Pavel Zosim
Sep 27, 20241 min read
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