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Tutorials
Step-by-step technical guides on Houdini, real-time VFX, shader development, and pipeline tools. Production-focused, no beginner filler.


From File to Pixel · Part 01: The Machine
The hardware foundation of shader programming. A comprehensive breakdown of the GPU execution model (SIMT, warps, wavefronts) and memory hierarchy, comparing architectures across PC, Console, Mobile, and VR platforms.
Pavel Zosim
May 250 min read


Procedural Sun Surface: UE5 HLSL Compute Shaders & Niagara R&D
An ongoing R&D breakdown of a purely procedural, physically-based sun surface plugin for UE 5.7. Explores custom HLSL, compute shaders, and stable matching in Niagara.
Pavel Zosim
May 10 min read


C# Variables Lesson 1 Part 3
C# variables lesson 1 part 3 focusing on <topic>. Part of a structured beginner series.
Pavel Zosim
Dec 6, 20253 min read


C# Variables Lesson 1 Part 2
C# variables lesson 1 part 2 focusing on 2. Part of a structured beginner series.
Pavel Zosim
Dec 6, 20255 min read


C# Variables Lesson 1 Part 1
C# variables lesson 1 part X focusing on 1. Part of a structured beginner series.
Pavel Zosim
Nov 23, 20256 min read


Unity ShaderLab Cheatsheet (CG & HLSL) – 2024/2026
A practical Unity ShaderLab cheatsheet for technical artists, covering render states, tags, blending, depth testing, and CG/HLSL structure across Built-in, URP, and HDRP pipelines.
Pavel Zosim
Mar 9, 20250 min read


Technical Art CG Shaders – Unified Guide
A unified technical art CG shaders guide explaining real-time rendering, shader stages, and engine pipelines for technical artists.
Pavel Zosim
Mar 5, 20255 min read


Technical Art Compute Shaders in Unity
Introduction to technical art compute shaders in Unity, explaining GPU-based parallel processing, data buffers, and practical use cases outside the traditional rendering pipeline.
Pavel Zosim
Mar 3, 20259 min read


Technical Art Coordinate Transformation Systems
Technical art basics article explaining coordinate and transformation systems used in computer graphics.
Pavel Zosim
Feb 17, 202511 min read
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