§ 01 Overview
An internal R&D interaction screen visualizing the complete aircraft lifecycle from taxi and takeoff through flight and landing. Synchronized animation, video playback, and an interactive camera created a continuous operational presentation.
§ 02 Scope & constraints
Scope
- Real-time touch-screen application
- Aircraft taxi, takeoff, flight, and landing animation
- Timeline-driven presentation synchronized with video
- Rotatable camera controlled through on-screen gestures
Constraints
- Continuous 24/7 stability requirements
- Accurate spatial layout and operational representation
- Safety and compliance constraints
- Precise animation timing and scale
- Visual pacing suitable for extended viewing
§ 03 Artwork & environments
§ 04 My role
- Art direction, motion graphics, and storyboard creation
- Airport props, markings, signage, and signals
- Level design and spatial layout
- Camera positioning and interaction logic
- Timeline design and video synchronization
- Aircraft lifecycle animation
- Integration planning with developers
§ 05 Technical solution
Built the real-time presentation in Unity HDRP
Designed a timeline system for synchronized animation and playback
Used Cinema 4D for concept development and motion design
Generated procedural city content from OpenStreetMap data with Houdini and Python
Integrated SpeedTree vegetation assets
Balanced continuous visual pacing with long-running stability
§ 06 Recognition
| Use & longevity |
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