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TECHNICAL ART: Comprehensive Cheatsheet on Unity 2024/2025. CG Shader Operations & ShaderLab
by Pavel Zosim · v1.3 1. Introduction This post outlines core principles and practical tips for writing CG shaders in Unity. Whether...
Pavel Zosim
Mar 924 min read


TECHNICAL ART: Compute Shaders in Unity.
edit v.1.1 Introduction Compute Shaders are specialized tools that enable massively parallel computations on the GPU , bypassing the...
Pavel Zosim
Mar 39 min read


PROCEDURAL ENVIRONMENT AND ASSET OPTIMIZATION for Games Using Houdini (Chapter 1)
Introduction In this article, I will walk through the process of creating a procedural environment and optimizing assets for game...
Pavel Zosim
Jan 295 min read
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