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Airport Operations Interaction Screen

Real-time interactive visualization of airport operations

System


Real-time interactive visualization designed as an internal R&D interaction screen for airport operations.


The system demonstrates the full aircraft lifecycle — taxi, takeoff, flight, and landing — using synchronized animation, video playback, and interactive camera control.

Scope


  • Real-time interactive screen

  • Unity-based application with touch-screen input

  • Internal R&D project

  • 24/7 stability requirements

  • High accuracy in spatial layout and visual representation

  • Safety and compliance constraints

  • Timeline-driven presentation synchronized with video content

  • Rotatable camera controlled via on-screen gestures

My Role


Art Director / Technical Artist

  • Art direction for the airport visualization project

  • Motion graphics and storyboard creation

  • Creation of airport props, ground markings, signage, and signals

  • Level design and spatial layout

  • Camera positioning and interaction logic

  • Timeline design and synchronization with video playback

  • Animation of aircraft taxi, takeoff, flight, and landing

  • Integration planning in collaboration with developers

  • Concept development and visual pacing for long-running displays

Technical Solution


  • Built the project in Unity HDRP

  • Designed a timeline-driven system ensuring synchronized animation and video playback

  • Ensured visual pacing suitable for continuous 24/7 operation without viewer fatigue

  • Used Cinema 4D for conceptualization and motion design

  • Used Houdini with OpenStreetMap data and Python for procedural city generation

  • Integrated SpeedTree assets for vegetation

  • Maintained strict animation timing and scale accuracy to reflect airport operations realistically

A key challenge was ensuring long-term stability and precise timing synchronization while keeping the experience visually engaging over extended viewing periods.


Tools


  • Unity HDRP

  • Houdini

  • Cinema 4D

  • SpeedTree

  • Python

Result


  • Delivered as an internal R&D demonstration project

  • Successfully tested for stability in continuous operation scenarios

  • Served as a proof-of-concept for airport operation visualization

  • Functioned as a design and technical exploration for future aviation-focused interactive systems

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