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TOOL / 003HEIGHT · NORMAL · ALBEDO · SPECULAR● LOCAL PROCESSINGv0.1

Noise Generator

Generate procedural textures with Perlin, Simplex, Value, Worley and White noise. Build height, normals, albedo, roughness and specular maps. Inspect the material under light, then export up to 4K.

Surface settings[Collapse]
Surface
Noise & fractal
Detail & direction
Normals
Albedo, roughness & specular[Expand]

Generating 512 × 512 preview…

Tangent normal · DirectX −Y
Material · drag to move the light