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TECHNICAL ART: Comprehensive Cheatsheet on Unity 2024/2025. CG Shader Operations & ShaderLab
by Pavel Zosim · v1.3 1. Introduction This post outlines core principles and practical tips for writing CG shaders in Unity. Whether...
Pavel Zosim
Mar 924 min read


PROCEDURAL ENVIRONMENT AND ASSET OPTIMIZATION for Games Using Houdini (Chapter 1)
Introduction In this article, I will walk through the process of creating a procedural environment and optimizing assets for game...
Pavel Zosim
Jan 295 min read
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